Monday, April 30, 2012

Analysis Draft

The map is adapted into a multi-level three dimensional space where the player has the ability to control via first person, therefore, including a concept with objectives is an important part if developing the game. Navigation was also another crucial feature. The navigation is aimed to guide the player through the game. Here, we have illustrated this by roads.

Wold, Mark 2003, 'Formal Aspects of the Video Game', The Medium of the Video Game, American Heritage, The University of Texas http://books.google.com.au/books?hl=en&lr&id=lKZriBxbcwQC&oi=fnd&pg=PP11&dq=video+game+map&ots=DFqhNZFGmc&sig=KEeEM7esKsWN_fyTl38cv02lpJM#v=onepage&q=map&f=false

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